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University of Graz DigiLab Research areas Video games
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Video games

Main research areas

Video games are no longer just for entertainment. In addition to investigating the effects of video games (e.g. improving visual attention), they are also used as innovative research tools to better understand emotional and motivational processes. In our research area, we focus on the relationship between video games and mental health and use NLP and text mining methods in addition to data from laboratory studies to investigate this relationship. Furthermore, we use physiological parameters to shed light on cognitive, emotional and motivational processes during gameplay.

Multiple controllers for different video game systems {f:if(condition: 'DALL-E', then: '©DALL-E')}
©DALL-E

Links to selected publications

Social distancing, video games and the link to perceived loneliness

Nebel & Ninaus (2022)

Measuring cognitive load via in-game metrics in a serious game

Sevcenko et al. (2021)

Potential of video games for psychotherapeutic measures

Ninaus, Greitemeyer & Weiss (2022)

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