In the Digital Psychology Lab (DigiLab), we develop and evaluate digital technologies in the context of learning and intervention processes. We use video games, digital learning games and virtual realities for this purpose. Methodologically, we focus on the use of (neuro-)physiological measures, as well as the use of AI.
Research areas
Video games
Educational technologies
Multimodal learning analytics
Gamed-based learning | gamification
Our Master's thesis offer
You can find the Master's theses on offer under the following link:
https://drive.google.com/drive/folders/1hxhy1FkCGfTKoufqj0PBOUqpU5JChtRV
All Master's theses from our range are supervised by Assistant Professor Manuel Ninaus.
A good prerequisite for a Master's thesis in this field is the completion of the CSS Master's program and/or its offered courses. If you are interested, please contact us by e-mail.